first commit

This commit is contained in:
2026-07-16 10:13:46 +03:30
commit 423c528b2f
42 changed files with 7298 additions and 0 deletions
+207
View File
@@ -0,0 +1,207 @@
package handlers
import (
"encoding/json"
"errors"
"log/slog"
"net/http"
"github.com/alexedwards/scs/v2"
"golang.org/x/crypto/bcrypt"
"git.hamidsoltani.com/hamid/go-simple-api/internal/middleware"
"git.hamidsoltani.com/hamid/go-simple-api/internal/models"
"git.hamidsoltani.com/hamid/go-simple-api/internal/session"
)
// AuthHandler groups every password-authentication-related handler
// (Register, Login, Logout, Me) together, and holds the dependencies they
// all share as struct fields: the user repository (to read/write users),
// the session manager (to start/end sessions), and the logger.
//
// This is Go's version of "dependency injection": instead of handlers
// reaching for global variables, every dependency they need is explicit,
// passed in once at construction time via NewAuthHandler, and stored on
// the struct. That makes each handler's requirements obvious from the
// struct definition, and makes the whole thing straightforward to test
// later (swap in a fake UserRepository, etc).
type AuthHandler struct {
userRepo *models.UserRepository
sessions *scs.SessionManager
logger *slog.Logger
}
// NewAuthHandler is the constructor - see the same NewXxx convention used
// throughout this project (NewUserRepository, NewMySQL, ...).
func NewAuthHandler(userRepo *models.UserRepository, sessions *scs.SessionManager, logger *slog.Logger) *AuthHandler {
return &AuthHandler{userRepo: userRepo, sessions: sessions, logger: logger}
}
// registerRequest is the expected JSON body for POST /register.
// It's intentionally a separate, small struct from models.User - the wire
// format of an API request should not be tightly coupled to the database
// model. For example, a register request should never be able to set
// PasswordHash or ID directly.
type registerRequest struct {
Email string `json:"email"`
Password string `json:"password"`
}
// Register handles POST /register: creates a new user account with a
// bcrypt-hashed password.
func (h *AuthHandler) Register(w http.ResponseWriter, r *http.Request) {
var req registerRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
if req.Email == "" || req.Password == "" {
writeError(w, http.StatusBadRequest, "email and password are required")
return
}
if len(req.Password) < 8 {
writeError(w, http.StatusBadRequest, "password must be at least 8 characters")
return
}
// Check whether this email is already registered. err == nil means we
// FOUND a user - i.e. the email is taken - which is the failure case
// here.
_, err := h.userRepo.FindByEmail(r.Context(), req.Email)
if err == nil {
writeError(w, http.StatusConflict, "email already registered")
return
}
// Any error OTHER than "not found" is unexpected (e.g. the database is
// down) and deserves a 500 + a log line, not a generic 400.
if !errors.Is(err, models.ErrUserNotFound) {
h.logger.Error("find user by email failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// bcrypt.GenerateFromPassword hashes the password with a random salt
// baked into the output, using DefaultCost rounds of internal hashing
// (intentionally slow, to resist brute-force attacks). We NEVER store
// the plaintext password anywhere past this point.
hash, err := bcrypt.GenerateFromPassword([]byte(req.Password), bcrypt.DefaultCost)
if err != nil {
h.logger.Error("hash password failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
user := &models.User{
Email: req.Email,
PasswordHash: string(hash),
}
if err := h.userRepo.Create(r.Context(), user); err != nil {
h.logger.Error("create user failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
writeJSON(w, http.StatusCreated, map[string]any{
"id": user.ID,
"email": user.Email,
})
}
// loginRequest is the expected JSON body for POST /login.
type loginRequest struct {
Email string `json:"email"`
Password string `json:"password"`
}
// Login handles POST /login: verifies email + password, and if correct,
// starts a new server-side session for the user.
func (h *AuthHandler) Login(w http.ResponseWriter, r *http.Request) {
var req loginRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
user, err := h.userRepo.FindByEmail(r.Context(), req.Email)
if errors.Is(err, models.ErrUserNotFound) {
// Deliberately the SAME generic message as a wrong password below.
// If we said "no such email" here and something different for a
// bad password, an attacker could use that difference to figure
// out which emails are registered (an "enumeration" attack).
writeError(w, http.StatusUnauthorized, "invalid email or password")
return
}
if err != nil {
h.logger.Error("find user by email failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// bcrypt.CompareHashAndPassword re-derives the hash using the salt
// embedded in the stored hash, and compares. This is the ONLY correct
// way to check a password - there is no way to "unhash" it back to
// plaintext, which is the entire point.
if err := bcrypt.CompareHashAndPassword([]byte(user.PasswordHash), []byte(req.Password)); err != nil {
writeError(w, http.StatusUnauthorized, "invalid email or password")
return
}
// Session fixation defense: issue a brand new session token now that
// the user's privilege level is about to change (anonymous ->
// authenticated), while keeping any existing session data intact.
// This should be called right before any privilege change (login here;
// the same applies to e.g. password changes).
if err := h.sessions.RenewToken(r.Context()); err != nil {
h.logger.Error("renew token failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// We store ONLY the user's ID in the session - not their email or any
// other data. Everything else about the user is looked up fresh from
// the database whenever needed (see Me, and middleware.RequireAuth),
// which avoids ever serving stale cached user data from the session.
h.sessions.Put(r.Context(), session.UserIDKey, user.ID)
writeJSON(w, http.StatusOK, map[string]any{
"id": user.ID,
"email": user.Email,
})
}
// Logout handles POST /logout: destroys the current session, which both
// deletes the session data from Redis and tells the browser (via response
// headers) to remove the session cookie.
func (h *AuthHandler) Logout(w http.ResponseWriter, r *http.Request) {
if err := h.sessions.Destroy(r.Context()); err != nil {
h.logger.Error("destroy session failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
writeJSON(w, http.StatusOK, map[string]string{"message": "logged out"})
}
// Me handles GET /me: returns the currently authenticated user.
//
// Note this handler does NOT check the session itself - that work is done
// once, generically, by middleware.RequireAuth, which is applied to this
// route in router.go. By the time Me runs, the user has already been
// looked up and stashed in the request's context; Me just reads it back
// out via middleware.CurrentUser.
func (h *AuthHandler) Me(w http.ResponseWriter, r *http.Request) {
user := middleware.CurrentUser(r)
if user == nil {
// Defensive fallback only - this should never actually trigger as
// long as RequireAuth is correctly applied to this route in the
// router. It protects against a future refactor accidentally
// wiring this handler up without the middleware.
writeError(w, http.StatusUnauthorized, "not logged in")
return
}
writeJSON(w, http.StatusOK, map[string]any{
"id": user.ID,
"email": user.Email,
})
}
+16
View File
@@ -0,0 +1,16 @@
// Package handlers contains all HTTP handlers - the functions/methods that
// actually receive a request and write a response. Handlers are kept thin:
// they parse input, call into repositories/other packages to do real work,
// and format the output. Business logic that isn't purely "HTTP plumbing"
// generally belongs elsewhere (e.g. in the models package).
package handlers
import "net/http"
// Health is a simple liveness check endpoint: GET /health.
// Useful for load balancers, container orchestrators (Docker/Kubernetes),
// and uptime monitors to confirm the process is up and responding, without
// needing to touch the database or any other dependency.
func Health(w http.ResponseWriter, r *http.Request) {
writeJSON(w, http.StatusOK, map[string]string{"status": "ok"})
}
+209
View File
@@ -0,0 +1,209 @@
package handlers
import (
"crypto/rand"
"encoding/base64"
"encoding/json"
"errors"
"io"
"log/slog"
"net/http"
"github.com/alexedwards/scs/v2"
"golang.org/x/oauth2"
"git.hamidsoltani.com/hamid/go-simple-api/internal/models"
"git.hamidsoltani.com/hamid/go-simple-api/internal/session"
)
// GoogleOAuthHandler implements "Sign in with Google" using the OAuth2
// Authorization Code flow:
//
// 1. GET /auth/google/login - we redirect the browser to Google.
// 2. User logs into Google and approves access, entirely on Google's own
// site - our server is not involved in that step at all.
// 3. GET /auth/google/callback - Google redirects the browser back to us
// with a temporary ?code=..., which we exchange (server-to-server,
// never visible to the browser) for an access token, then use that
// token to ask Google who the user is.
type GoogleOAuthHandler struct {
config *oauth2.Config
userRepo *models.UserRepository
sessions *scs.SessionManager
logger *slog.Logger
}
func NewGoogleOAuthHandler(config *oauth2.Config, userRepo *models.UserRepository, sessions *scs.SessionManager, logger *slog.Logger) *GoogleOAuthHandler {
return &GoogleOAuthHandler{config: config, userRepo: userRepo, sessions: sessions, logger: logger}
}
// oauthStateSessionKey is where we temporarily stash the CSRF-protection
// "state" value between the /login redirect and the /callback request.
const oauthStateSessionKey = "oauth_state"
// Login handles GET /auth/google/login: builds Google's consent-screen URL
// and redirects the browser there.
func (h *GoogleOAuthHandler) Login(w http.ResponseWriter, r *http.Request) {
state, err := generateState()
if err != nil {
h.logger.Error("generate oauth state failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// We store "state" in the visitor's session (not a package-level
// variable!) so it's correctly scoped per-visitor even with many
// concurrent users starting the login flow at the same time. It
// survives because the session cookie is already set on the browser
// before login - sessions work for anonymous visitors too, they just
// don't have a UserIDKey set yet.
h.sessions.Put(r.Context(), oauthStateSessionKey, state)
// AuthCodeURL builds the full URL to Google's consent screen,
// embedding our client ID, redirect URL, requested scopes, and state.
url := h.config.AuthCodeURL(state)
http.Redirect(w, r, url, http.StatusTemporaryRedirect)
}
// Callback handles GET /auth/google/callback: Google redirects the browser
// here with ?state=...&code=... after the user approves access.
func (h *GoogleOAuthHandler) Callback(w http.ResponseWriter, r *http.Request) {
// CSRF protection: confirm the state Google sent back matches the one
// WE generated for this specific login attempt. Without this check, an
// attacker could craft their own callback link using their own
// Google account and trick a victim into using it, potentially linking
// the attacker's Google account to the victim's session.
expectedState := h.sessions.GetString(r.Context(), oauthStateSessionKey)
if expectedState == "" || r.URL.Query().Get("state") != expectedState {
writeError(w, http.StatusBadRequest, "invalid oauth state")
return
}
// The state value is single-use - remove it from the session now that
// we've validated it, so it can't be replayed.
h.sessions.Remove(r.Context(), oauthStateSessionKey)
code := r.URL.Query().Get("code")
if code == "" {
writeError(w, http.StatusBadRequest, "missing code")
return
}
// Server-to-server call to Google: exchange the temporary, single-use
// code for a real access token. This request includes our
// ClientSecret, proving to Google that it's really our registered
// application making the request.
token, err := h.config.Exchange(r.Context(), code)
if err != nil {
h.logger.Error("oauth exchange failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// h.config.Client returns a regular *http.Client, pre-configured to
// automatically attach the access token as an "Authorization: Bearer
// ..." header on every request it makes - no manual header handling
// needed.
client := h.config.Client(r.Context(), token)
resp, err := client.Get("https://www.googleapis.com/oauth2/v2/userinfo")
if err != nil {
h.logger.Error("fetch google userinfo failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
h.logger.Error("read google userinfo failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
var googleUser struct {
ID string `json:"id"`
Email string `json:"email"`
}
if err := json.Unmarshal(body, &googleUser); err != nil {
h.logger.Error("parse google userinfo failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
user, err := h.findOrCreateGoogleUser(r, googleUser.ID, googleUser.Email)
if err != nil {
h.logger.Error("find or create google user failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
// Same session-fixation defense and "store only the ID" pattern as
// the password-based Login handler in auth.go.
if err := h.sessions.RenewToken(r.Context()); err != nil {
h.logger.Error("renew token failed", "error", err)
writeError(w, http.StatusInternalServerError, "internal error")
return
}
h.sessions.Put(r.Context(), session.UserIDKey, user.ID)
writeJSON(w, http.StatusOK, map[string]any{
"id": user.ID,
"email": user.Email,
})
}
// findOrCreateGoogleUser links a Google identity to a local user account.
// There are three possible cases:
//
// 1. No user exists with this email yet -> create a brand new user,
// Google-only (empty PasswordHash).
// 2. A user already exists with this email AND already has this
// Google account linked -> just return them.
// 3. A user already exists with this email but registered via password
// (no GoogleID yet) -> link this Google account to that existing
// user, so they can log in either way going forward.
func (h *GoogleOAuthHandler) findOrCreateGoogleUser(r *http.Request, googleID, email string) (*models.User, error) {
existing, err := h.userRepo.FindByEmail(r.Context(), email)
if errors.Is(err, models.ErrUserNotFound) {
newUser := &models.User{
Email: email,
GoogleID: googleID,
// PasswordHash intentionally left empty - this user can only
// log in via Google unless they later set a password (not
// implemented in this learning project, but would be a
// natural next feature).
}
if createErr := h.userRepo.Create(r.Context(), newUser); createErr != nil {
return nil, createErr
}
return newUser, nil
}
if err != nil {
return nil, err
}
// A user with this email already exists. If they haven't linked
// Google yet, link it now.
if existing.GoogleID == "" {
if linkErr := h.userRepo.SetGoogleID(r.Context(), existing.ID, googleID); linkErr != nil {
return nil, linkErr
}
existing.GoogleID = googleID
}
return existing, nil
}
// generateState creates a cryptographically random, URL-safe string used
// as the OAuth2 "state" CSRF-protection parameter.
//
// Note this uses crypto/rand, NOT math/rand - crypto/rand is suitable for
// security-sensitive randomness (unpredictable even to an attacker who
// knows previous outputs), while math/rand is not.
func generateState() (string, error) {
b := make([]byte, 16)
if _, err := rand.Read(b); err != nil {
return "", err
}
return base64.URLEncoding.EncodeToString(b), nil
}
+28
View File
@@ -0,0 +1,28 @@
package handlers
import (
"encoding/json"
"net/http"
)
// writeJSON is a tiny shared helper used by every handler in this package
// to avoid repeating the "set Content-Type header, write status code,
// encode body as JSON" sequence over and over.
//
// data is typed `any` (Go's built-in alias for interface{}, since Go 1.18)
// so this one function can serialize maps, structs, slices - anything
// encoding/json knows how to handle.
func writeJSON(w http.ResponseWriter, status int, data any) {
w.Header().Set("Content-Type", "application/json")
w.WriteHeader(status)
// Encoder writes JSON directly to the ResponseWriter (which is just an
// io.Writer under the hood) - no need to build the JSON bytes in a
// separate variable first.
json.NewEncoder(w).Encode(data)
}
// writeError is a thin wrapper around writeJSON for the extremely common
// case of returning a single {"error": "..."} body.
func writeError(w http.ResponseWriter, status int, message string) {
writeJSON(w, status, map[string]string{"error": message})
}